분류1 - - | Mastering Kiting in Tower Rush
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작성자 Maddison 작성일26-07-10 23:48 조회7회 댓글0건관련링크
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In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
The Center Pull
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.
- Muscle memory is required.
- They pull heavy units very reliably.
- Surround the enemy completely.
The Ultimate Distraction
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
| Kiting Technique | How to Do It |
|---|---|
| Dividing the Swarm | Forces the opponent to defend both lanes simultaneously |
| The Surround | The units must spawn in a perfect circle around the threat to trap it |
Frustrating the Opponent
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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